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Eventlesstew
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Pac-Man Scratched V2.8.1 Patch Notes

Posted by Eventlesstew - August 18th, 2024


I wanted to make v2.8.1 a few days after v2.8 came out, but there was wayyyy too much important stuff in my way which led to this “quick” hotfix update being held back, much to my annoyance.


This hotfix adds more things to the massive refinement pile of v2.8, along with fixing bugs & oversights I missed and changing certain features in preparation for v2.9.


MENU CHANGES

- Clyde Swap is now disabled when using the Atari Game Style or Punky’s Revenge Gamemode, since Clyde or his replacements are not present.

- Cutscenes are disabled in the Atari and Pac-Mania Game Styles since they do not have cutscenes.

- Removed the exclamation marks from settings that disable certain others, will work out a better way to notify people of why certain settings are disabled in v2.9.


GAMEPLAY CHANGES

- Punky has been given some adjustments.

- Readjusted ghost speeds in the Mania Game Style. Everything is basically down a level. (Blinky and Punky are now fast, Pinky and Sue are Medium, Inky, Clyde and Funky are Slow and Spunky is Very slow. 


SOUND CHANGES

- Fruits now have a different spawn sound in Atari Fruit Chase

- Extend Sounds are now tied to characters.

- Gave the car a super dot sound.

- Taizo Hori now plays his theme when getting dots.

- If the Dug Naissance music is chosen with Taizo Hori, the music will be quieter when Taizo isn’t getting Dots.

- Mappy now has a new dot eating sound.

- The Wafer Dot Shape now affects Super Dots


FORGOT TO NOTE IN v2.8

Pressing F will now show the frames per second on the bottom right.


Due to many issues with the patch notes being stored in the Notes & Credits (Mainly character limit and clunky reading) I will try to find another method of storing them.


FIXES

- Fixed some dot shape and Pac-Man’s Park related issues.

- Fixed Power Pellets not blinking if the Dot Shape is Wafers.

- The Exclamation mark removal also fixed the erroneous exclamation marks being on the Randomiser, even though it didn’t randomise the Dot Shapes anymore.

- Fixed Power Pellets sometimes showing up in intermissions.

- The additional Invisible Eat Sounds should be able to play now.

- Added a new way to trigger an easter egg after the old method was removed in the Credits rework.

- Fixed the “Ready” and “Player One” text not appearing properly.’

- Fixed Pac-Man not jumping properly when he isn’t moving.


2

Comments

"Cutscenes are disabled in the Pac-Mania Game Style"
Why not use the original intermissions between worlds, recreated in sprite style, as the cutscenes for the Pac-Mania Game Style?

Mania disables cutscenes because I haven’t implemented them yet.

is there a way to view the code

You can find the project on Scratch and use the see inside feature.